Sketch #10: Jordanov

Yeah, so if you want I will do the breakdown ! (It’s odd to make a breakdown of a WIP but why not :smiley: )

So first, the fire is only sprites with this texture, with random rotation on it. I just apply a dissolve effect in order to have the smooth transition on it.

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Then, it’s just a tweak with the colors and glow, that’s all !

For the embers, it’s just a simple Turbulence I tweaked in order to have a good movement flow !

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I hope I answered well about your ask ! :smiley:

EDIT : I just saw what do you mean about the sphere things ! It’s just an optical illusion, because every sprites have a random life, and some of them, due to their small life, dissolve on the base of the fire and create the shape you mentionned :smile:

If it help you to understand, it’s because I applied to the sprite an initial small Velocity to the ground direction, and then I apply a constant acceleration to the sky direction, so they ‘bounce’ a little and not just go up ! I don’t know if it’s very clear :sweat_smile:

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