thanks for your feedback! yeah i’m still struggling to get it perfectly right. doesn’t look as good as the zrbush sculpts you can find for such craters 
here is a new update (sorry, compression takes away details):
- tweaked colors of shield
- added crater decal
- thin dust now collects within the shield and dissolves as soon as the shield gets disabled
https://imgur.com/ZBhxeKr.mp4
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my explo now uses motion vectors (being less stuttery especially when eveything slows down) and i added some more debris-splinters. and this time it’s a higher res video 
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Meanwhile the barrel goes “please just let me burn for good. You’ve had me explode for almost 2 years”.
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yeah…such a long time. do you think i can still participate in the challenge…it’s only a small delay 
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I think this calls for a new type of badge. Most tenacious sketcher or something.
ok guys…wow. after almost 2 years i’m finally wrapping this up. thanks for all the feedback and especially @Partikel who gave me the first push of creating such explosions in Houdini.
https://www.artstation.com/artwork/ykqRNx
on the artstation page you’ll find a lot of explanation videos like this one and also links to the whole project:
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