Shannon McSheehan - LoL FX + Knowledge Share

Yo! Some buddies were asking about the practical application of this trail. I wanted to show an example of how I used this exact trail in League of Legends :smiley:

This is Kayn, he’s a shadow assassin that battles for control over a powerful possessed weapon. He transforms halfway through the game depending on who wins, Kayn, or the weapon Rhaast! Kayn has the power to walk through walls:

Maybe you already recognize the trail :smiley:
Here it is in isolation:

I have one trail (like the above scrolling ones) that is being multiplied by itself scrolling at a slower rate (the red trail in the gif above) To give it that shadowy, inky dissolve I have an alpha erosion over the emitters lifetime:

Here is the trail WITHOUT the mult, just the alpha erosion or hue

You can get some really cool stuff with erosion :smiley: That’s also what I used on Kayn’s body. If you have any questions let me know :slight_smile:

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