Hi, I’m Nico. I first started learning real-time visual effects during my studies about 6-7 years ago and started my internship at YAGER about 5 years ago. Since then I’ve been working there, in Berlin, as a visual effects artist on projects such as Dreadnought, The Cycle and some other secret stuff.
My favourite real-time VFX are from the game Transistor. Love that stuff. Ori as well. My favourite game is DotA, which I played for a maaany many hours. Something over 10.000 hours.