Official VFX Sketch #18: Hologram
|
|
5
|
2633
|
November 5, 2018
|
Crystal VFX Study
|
|
1
|
1424
|
June 25, 2024
|
Secrets of ShapeMeshing (RealTime FX) Revealed: Part I
|
|
1
|
1412
|
April 15, 2023
|
Official VFX Sketch #44: Status Effect: Burn
|
|
0
|
1995
|
June 30, 2021
|
Frame by Frame Youtube Videos
|
|
2
|
2031
|
September 21, 2016
|
Making Blood VFX in Assassin's Creed 3
|
|
8
|
6496
|
June 29, 2019
|
Best practice for soft trails?
|
|
7
|
6810
|
March 12, 2022
|
Valorant decals approach
|
|
8
|
11314
|
July 3, 2020
|
Unity Trail UV issue fix
|
|
6
|
4030
|
February 16, 2021
|
GameTextureViewer 2.0: Browse your texture trove easily!
|
|
0
|
1059
|
July 28, 2022
|
Official VFX Sketch #50: Area of Effect
|
|
0
|
1868
|
March 1, 2022
|
Breaking Down EyeAdaptation and EyeAdaptationInverse Shader Nodes in Unreal Engine
|
|
3
|
918
|
May 2, 2025
|
Uni: Sketch #32
|
|
7
|
3630
|
March 9, 2020
|
Introduction to Environment Effects Course
|
|
7
|
1145
|
July 9, 2024
|
Open source Signed Distance Field mesh baker for Unity & VFX Graph
|
|
1
|
7184
|
April 12, 2019
|
Mixed 2D FX (Videos & Images)
|
|
6
|
6808
|
August 18, 2017
|
Site Outage from 1:30am - 5:30am PST. Restored to Image from 9pm
|
|
0
|
1012
|
January 7, 2019
|
GDC 2018: Frostbite GPU Emitter Graph System
|
|
2
|
5828
|
April 13, 2018
|
Abstract Work with Niagara
|
|
3
|
1594
|
August 5, 2018
|
Final Fantasy XIV - Shadowbringers - Abilities showcase
|
|
0
|
3156
|
May 24, 2019
|
The second little practice, the combination of animation and some models
|
|
5
|
1280
|
January 13, 2017
|
Michał Piątek's mumbo jumbo
|
|
5
|
1272
|
August 19, 2021
|
Smooth Stepping Curve Function - Remap Noises for stylized look
|
|
1
|
2182
|
April 7, 2022
|
Bursts (Videos & Images)
|
|
3
|
15416
|
July 13, 2020
|
The Last Of Us I & II VFX References
|
|
1
|
2180
|
June 1, 2024
|
BrokenGlassGenerator
|
|
3
|
2710
|
May 10, 2020
|
Cartoon Explosion Effect
|
|
5
|
2203
|
February 3, 2019
|
Gimil Sketchbook
|
|
8
|
3150
|
March 14, 2019
|
Feedback on Water Stream
|
|
5
|
3840
|
March 29, 2022
|
Unity VFX Graph Course - Beginner to Intermediate - Udemy & Skillshare
|
|
2
|
3028
|
February 19, 2022
|
Official VFX Sketch #38: Comet
|
|
0
|
1641
|
October 3, 2020
|
Electric Explosion 2D VFX Animation
|
|
0
|
1600
|
September 10, 2021
|
My game VFX references at Youtube
|
|
1
|
3510
|
May 15, 2017
|
Jordanov: Sketch #14 WIP
|
|
5
|
2021
|
July 19, 2018
|
VinceWee: Sketch #15 WIP
|
|
1
|
1092
|
August 25, 2018
|
Stylized Water Shader with Unreal Engine
|
|
4
|
3874
|
December 7, 2019
|
October Sketch Topic Community Vote
|
|
3
|
1358
|
September 27, 2020
|
Fork Particle: Particle Effects Editor for Unity
|
|
4
|
6737
|
July 31, 2018
|
Rad Rodgers - Behind the VFX
|
|
8
|
1584
|
October 17, 2016
|
Recreated Phoenix Blaze ability from Valorant. A Fire Wall rising from the ground
|
|
0
|
2641
|
April 22, 2020
|
Geckoh2o: Sketch #35
|
|
5
|
1885
|
May 31, 2020
|
Sketch #65: Winners and Badges! (whoops)
|
|
2
|
477
|
April 19, 2025
|
Some real-time FX in Unreal Engine
|
|
0
|
4606
|
March 13, 2018
|
Dale Garrett VFX
|
|
2
|
1492
|
April 5, 2017
|
Sketch #59: Winners and Badges!
|
|
0
|
1452
|
November 18, 2023
|
Mr. Costard : Sketch - Spellar Performance
|
|
6
|
1709
|
February 15, 2023
|
UDEMY COURSE - Unity VFX Graph - Thunderlord Abilities - Intermediate Level
|
|
2
|
4634
|
June 29, 2021
|
Thank you for your patience while we do some house cleaning
|
|
1
|
5646
|
September 25, 2018
|
Sketch #39: Winners and Badges!
|
|
3
|
1229
|
December 12, 2020
|
VFX Sketch #3: Winners and Badges!
|
|
2
|
2519
|
February 3, 2017
|