Seeking Remote Work Anywhere in the World
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0
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813
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January 24, 2024
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Unreal refraction material on Nintendo Switch
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7
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348
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March 15, 2024
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TitanLeGrand | Free smokebomb tutorial
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5
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2768
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March 10, 2024
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How to achieve Decoupled Particle Lighting?
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2
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492
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March 9, 2024
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Random Texture from arrays?
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7
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556
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March 1, 2024
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Releasing my League VFXs Fan-Arts for Study Purposes
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45
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30649
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February 23, 2024
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Accidentally found a way to make flat mesh look like sphere with uv scroll
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3
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841
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February 20, 2024
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How can I get a dark red emissive instead of light orange emissive?
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5
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731
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January 29, 2024
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Issue creating Translucent Material Layer for Material Layers Blend in UE5
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3
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2346
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January 28, 2024
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Shader (saving) compilation in UE5 is too slow
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12
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829
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January 24, 2024
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Sci-Fi AOE VFX Pack
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6
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490
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December 23, 2023
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Beginner-Friendly Realtime VFX Ressources
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10
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6752
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November 27, 2023
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What is up with my alpha channels?
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2
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391
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November 29, 2023
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Manipulating UVs in UE5 question
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4
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483
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November 29, 2023
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Dissolve technique!
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2
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1655
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November 28, 2023
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Vertex Animation Rotation help
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1
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263
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November 27, 2023
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Unity Shuriken Custom Light Setup
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3
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809
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November 24, 2023
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Do shaders with vertex offset work on all platmorms?
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2
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309
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November 23, 2023
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Disable Depth Test flag with Niagara
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5
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687
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November 20, 2023
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Simon Kratz: Sketch #28
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52
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26306
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November 17, 2023
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Smoothly changing noise scroll direction in a particle shader
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0
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303
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November 12, 2023
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Screenspace "Light Shafts" shader for local particle flares
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3
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1053
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November 10, 2023
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Temtem VFX talk GDC 2023
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4
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942
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November 9, 2023
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Unity shader alpha and transparency issue?
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2
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618
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November 7, 2023
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Shield - Sketch #59: Light
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0
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561
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October 24, 2023
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Here's how some Stylized Trails are done in Unity!
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11
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7049
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October 23, 2023
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Question about meshes + UV scrolling
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2
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562
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October 22, 2023
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( Full-Time) Senior Technical Art Manager
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0
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662
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August 24, 2023
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Using Curves to animate Time with Dynamic Parameters in Niagara
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3
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713
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October 15, 2023
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Stylized Fire in GODOT
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0
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832
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October 11, 2023
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