Hi everyone. After trying my hands at various aspects of 3D, a few weeks ago, I decided to focus on real-time VFX specifically because that is what I enjoy most.
I am very new at this, however, I have some knowledge of Unreal’s Niagara particle system and its material editor.
I decided to create this topic to hold myself accountable and to keep track of my progress. I would appreciate any and all feedback because I believe this is one of the best ways to grow as an artist.
PS: I have done one or two effects recently and will be posting them here. I also participated in the recent ArtStation Dragon’s Age Challenge. Lastly, some of my first few posts here would be based on what I learn from tutorials while adding my own personal touches to them.
Thanks for taking the time to read through and have a wonderful day.