I am creating specific effects for a synced animation in Unreal. Is there a way to set up two animations to play in sync, together in the editor?
This would help authoring bespoke effects immensely. Sadly I am not entirely familiar with everything in Unreal.
For instance, a ‘finish move’ from mortal combat.
A little awkward lining up effects when you can’t see how they are relative to their counterpart. Any help would be greatly appreciated.