Unreal synchronized animation


I am creating specific effects for a synced animation in Unreal. Is there a way to set up two animations to play in sync, together in the editor?

This would help authoring bespoke effects immensely. Sadly I am not entirely familiar with everything in Unreal.

For instance, a ‘finish move’ from mortal combat.

A little awkward lining up effects when you can’t see how they are relative to their counterpart. Any help would be greatly appreciated.