# Unknown Worlds is Hiring!

**URL:** <https://realtimevfx.com/t/unknown-worlds-is-hiring/14241>\
**Category:** Jobs\
**Created:** [August 14, 2020, 7:46pm UTC](https://realtimevfx.com/t/unknown-worlds-is-hiring/14241 "2020-08-14T19:46:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Keyserito](https://realtimevfx.com/user_avatar/realtimevfx.com/keyserito/32/38_2.png) [@Keyserito](https://realtimevfx.com/u/Keyserito)\
**Post date:** [August 14, 2020, 7:46pm UTC](https://realtimevfx.com/t/unknown-worlds-is-hiring/14241/1 "2020-08-14T19:46:21Z")

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![Subnautica](https://realtimevfx.com/uploads/default/original/3X/6/4/645231428107d1687933ba1bd7ffa3c0d5f7f0af.gif)

Our latest featured post is from the makers of the impressive game Subnautica. This role is for an unannounced turn-based strategy game. Here’s the link:

[https://jobs.realtimevfx.com/jobs/38103553-visual-fx-artist-at-unknown-worlds](https://jobs.realtimevfx.com/jobs/38103553-visual-fx-artist-at-unknown-worlds)

From their job post: “We’ve only had part time intermittent VFX help up to this point, so you’ll play a formative role in creating the look and feel for the game. The turn-based nature of it means the VFX will create a huge amount of the emotional punch of the game.”

Gotta love the opportunity to get in on the ground floor to help define a VFX style for a large project.
