[Unity] Magic Card Tricks WIP

Here`s little personal project im working on right now. Looking for advice to make this project better.
Last version [WIP]:

Inspired by animated Riot logo on the start of Legends of Runeterra videos.
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Here ìm trying to experiment with some mesh ribbons and UV Scrolling
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Quite a lot of meshes.

Last version with defined timings and little in and out effects.

Also b&w version that looks more like original animation.

Gonna try to make transition between stages smoother and draw another texture for cards.

Looking for feedback.

9 Likes

Tried to do vatriety of cards with texture sheet animation


And it looks bad. Tip for future: There should be no rotation on textures if it will be rotated in 3d. That instantly looks flat and unconvincing. GFnEy6E4GK


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Yep. Much better

Added central flare and some orbital particles + some polishing on trajectories