UE4 question, about particle parenting?

hey peeps, not sure if this the right place for this… but would anyone know how to parent a particle emitter to another one? with out making into a ribbon data type particle??

like an ember that has puffs of smoke attached to it?

The “Emitter Initial Location” module should be what you’re looking for.

yup, that helped a bit, but it took a few steps to make work the way i like it :smiley:

a bit of a wip of what i was trying to do :smiley: