Twisted Contraptions - cannabis.cod3r's sketchbook

Man, I love your weird videos : P This stuff looks so damn freaky

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Best comment ever. Thanks!

I was thinking about the parameter space where these forms live. Ideally, every new feature adds another dimension to that space. With a bunch of knob twiddling you can explore that space and discover these twisted contraptions. Finding a form you like, is basically punching in a set of coordinates. It should be trivial to take a snapshot of that. Then you could lerp between snapshots to create drastic animated changes to those forms.

Woah…I really like that idea.

I suppose you could do that in Sequencer, but it feels too cumbersome. I want to hit P on my keyboard to punch in a snapshot. The left/right arrow keys could be used to transition between snapshots. And it should be dynamic. I have this old BP tweening system I should go dig up:

tween_node

Now if I could just get the engine to build :man_facepalming:

Ugh…I always forget to delete Intermediates. That’s it. Adding this to my .bashrc:

alias nai='find . -type d -name Intermediate | xargs rm -rf'

Load the changes:

$ source .bashrc

Now I can nuke all intermediates with one command:

$ nai

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https://vimeo.com/271807237

https://vimeo.com/271832360

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Is that a marshmallow face?

https://vimeo.com/272523765

If anybody is interested in tutorial(s) with source, send me a message.

Fresh off the press:

:blush:

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So I’ve been working a lot with rabbits lately :slight_smile:

https://vimeo.com/274293236

https://vimeo.com/274314636

Messing around with sin/cos.

https://vimeo.com/275558407

https://vimeo.com/275750409

Aaaaaannnnd one more quick one:

https://vimeo.com/275757147

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In my ‘curve anim basics tut’ I found a bug in my code that I wanted to exploit. Here is the result…

https://vimeo.com/278929403

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People keep thanking me for my free tutorials and I felt bad about locking the other ones. So…

https://vimeo.com/279422978

https://vimeo.com/279423238

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Sphere influence with color and rotation.

https://vimeo.com/285945676

https://vimeo.com/285958490

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Playing with trackballs.

https://vimeo.com/290002509

https://vimeo.com/290002460

Love your stuff @cannabis.cod3r. Have you done any breakdowns of some of your cool effects, would love to see them and pick them apart :grinning:

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Thanks. I cover how I built most of these in my tutorial vids. For example:

  • Black Lotus is tweaking the basic linear distribution. Both are covered in tutorials
  • Dreams is a combination of grid distribution and sphere influence tutorials
  • Face Wash is from the image to curve tutorial

I cover how to build a toy. Play and discovery is up to you. However, there is no reason I can’t package these toys up as executables for others to try. I’m working towards that…

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Messing around with fluids

I thought this was interesting. A fluid-like effect using just an elastic ease-out tween.

Latest experiments.

Using a render target to drive the scale of particles on a sphere:

and layering multiple emitters:

https://www.youtube.com/watch?v=4fET7stZ9pY

As well as putting out some more tutorial vids. Cheers!

Grabbed Ryan Bruck’s fluid sim work and fed various render targets into Niagara.

Basic fluid sim:

Flowmap:

https://www.youtube.com/watch?v=-43CLtgv3mM

Fluid sims in 3D:

Same data as above, just stacked in a colorful tower:

I think I’ll focus on incorporating more physics into future experiments, but we’ll see.
And if your company needs someone to build crazy, abstract experiences, please message me.

Until next time!

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Been tinkering with physics:

What if I used physics to create an inertia slider?

https://www.youtube.com/watch?v=XtYiJ2fE9jE#t=1m39s

Finally, I wired up a basic test to see how it feels (hint: awesome!)

https://www.youtube.com/watch?v=Ns55fOaE4_Y