I am a new VFX wannabe artist, I have followed a few tutorial covering the basics functionality of Niagara and I decided it would be cool to start applying my knowledge to recreate some game VFX.
I am opening this topic because as a newbie I feel I will need come back for feedbacks and updates about the project.
As the title suggests I am creating the Pokemon GO Evolution animation.
So far I am a bit stuck recreating a particular effect I see here
This “Stripe” is generated progressing from the farthest point of the screen to the closest point to the screen, my difficulty is recreating the “progression”
I Hope I explained myself enough to receive some help but I am open to clarify if necessary