So October is usually InkTober but i thought this year would be a good opportunity for me to get better at pixel art and drawing fx similar to SNES, Genesis games. Trying to stay in the 16 frames area so i can use them later in my Paper 2D project.
Done a lot in the last 7 days, have 2 days remaining to finish another room and some outstanding gameplay elements. Level is fully playable. crash course in Blueprint ^^ Learned lots of things about Unreal Paper 2D, pros, cons, issues, things i didnt see documentation for