Hey there. I guess it’s time also for me to show some of my work to you, talented vfx gurus.
I’m allways open for some comments and feedback.
Let’s start with some fire magic abilites I’ve done for our newest game A Year of Rain.
This is Shen, the Spark Mage - allways drunken and willing to blow things up.
Just wanted to share some building destructions I made. Models and textures were made by my awesome 3d artist colleagues. Destruction and simulation were made in Houdini and exported via VAT to Unreal. There is a lot of room for improvement, but it was fun to make and it made me feel more comfortable working with Houdini.