Mobile MOBA VFX, remote, freelance, short gig

Official job posting here: https://jobs.realtimevfx.com/jobs/1337125-mobile-moba-vfx-remote-freelance-short-gig-at-gazia-games

We are Gazia Games, a mobile gaming startup in Singapore (www.gaziagames.com) and we are working on a MOBA aiming for beta launch in May or June 2017.

Our current fantastic VFX artist contractor (whom we also found here on realtimevfx.com) has recently been engaged by a very large company and we may not be able to complete our VFX in time. We’re looking for a highly skilled VFX artist who can start immediately and work with us for the next 6-8 weeks.

WORK SCOPE:

  • VFX for at least 2 Champions, including skills, auto-attacks and so forth
  • You must be able to achieve style consistency with the current VFX work

STYLE & REQUIREMENTS

  • Fixed camera, Unity
  • Stylized, but not realistic and not cartoony
  • Very low-fi, almost no bloom, no complex shaders, works on all devices
  • References: League of Legends, Battlerite, Clash Royale (a bit too cute)

LOOKING FOR:

  • English-speaking is a must, and fluent
  • Experience with Unity necessary, mobile preferred
  • Experience with stylized combat VFX necessary

HOW TO APPLY:

  • E-mail careers@gaziagames.com with subject: “VFX artist posting”
  • Link us to the relevant VFX reel(s)
  • Attach your resume or give us your LinkedIn profile, we need to know who you are!

Thanks!