Mini Games 4

Just finished MG4 asset for UE4.
All mini games is a fx rendered inside of material. Shader commands count 600-1100 and depends of game type.

For DNA structure using simple perspective projection for XY coordinates and scale / thickness for simulating fake 3d perspective for lines and rings :slightly_smiling_face:

3d Key game uses Lissajous curve for figures.

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Crazy stuff. Well done.

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Thanks! :upside_down_face:

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ooh im imagining a new form of DDR where you listen to music —periodic samples are imported by this and converted into shapes you need to untangle and match

actually, not like DDR at all… but very nerdy