A loot box! Finally!
This organic loot box holds a valuable capsule inside its guts. You have to be brave and stand close enough for it to reveal what’s inside.
So, you decide to take a look. What was that?
Blue colors? A common capsule. 60% chance.
Purple colors? That’s an Epic capsule. 30% chance.
Golden colors? It’s a Legendary capsule! 10% chance!
After witnessing a gruesome explosion, the capsule is still trapped inside a ball of goo! Roll and shake the ball until it explodes!
And bam! That’s how you get a brand new skin for your character.
So, let’s break this down!
The guts were made using a mesh following a curve in Blender.
It has a fleshy looking material that uses displacement to convey a sense of organic movement.
Using the Sequencer, a camera is animated following a spline through the guts. A shallow depth of field, chromatic aberration and a light attached to the front of the camera sells the “Esophagogastroduodenoscopy” look.
The strange dark goo fluid pool is just a mesh with an animated material instance that deforms the geometry to make it look like it’s reacting to the loot box. I wanted to keep it opaque as it conveys a denser look. Then, when the loot box appears, some Niagara Systems containing splash effects are being activated.
The loot box was modeled, rigged and animated using Blender.
Having a complex rig was key to animate each and every part of it.
I really liked the idea of making it twitch, it looked super creepy.
I took my time to animate some extra details and I gave it personality by animating some nervous tics.
Also, breaking the symettry made it feel way more “natural”.
Fun fact! When the loot box explodes, you can see its fingers and its teeth flying away!
Had lots of fun creating this sketch! I learnt so much.
You see liquid splashes. A cube made out of flesh stands before you once again.
You hear a silent whisper… “I’ll keep coming”