Frame-by-frame in 3D perspective

Hello, here’s my first try on using frame-by-frame sprite sheets in Unity 3D perspective. Here’s what came out.
No shaders, only frame-by-frame 2D animations and particle systems.

https://cdnb.artstation.com/p/assets/images/images/018/527/331/original/dmitry-sarkisov-ezgif-4-bfbf5f525fe8.gif?1559713894

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Hey, looks cool :+1: Love the way those horizontaly-aligned flames dissipate…smooth and organic

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