ErbGameArt’s Sketchbook


#61

For your blue Magic Circle 12, how do you get that cool jagged texture? I can never quite replicated that look where the texture has those circular cutouts along the edges


#62

It’s noise minimum


#63

Omg. I must be doing something wrong in my material, because I have almost that exact same texture :scream: Thanks!


#64

aaaaaaaaAAAAAAAAAAAAAAAAA Do you feel this power? :fire:


The effect is made in less than an hour.


#65

Tutorial here:


#66

Blood VFX from a bullet hit. After effects + Photoshop + Unity
image


#67

Working on hit VFX…



My ref: https://www.youtube.com/watch?v=_DeqF9LExsM


#68

#69

its just basic uv distortion.


#70

#71

3D butterflies VFX! Eeeeeee :grin::grin::grin: I like what I do!


#72

I decided to finish his sketch. Anyway, he had not appeared for half a year. Mwhiting: Sketch #7
mjwhiting


#73


#74


#75

I will not refuse help if you tell me how to make this effect better.:roll_eyes:


#76

this is awesome! cant wait for the final result :smiley:


#77

Finish


#78

maybe tweak the dissolve of the hands, so the fingers look a bit better.
Edit: oh well nevermind, your finished post appeared right after I posted.
Looks great.


#79

There will be visible lines at the UV seams. I already tried it, opacity is better. And thanks!


#80

The scissors being exactly the same color as the rope is making hard to notice the scissors itself, at least for me. I took like 3 rewatch for me to even notice it.