Hovl’s Sketchbook

The last magic circle!
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So … it’s done!:hugs::grin::wink:


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The moment of the explosion of petard in real life.


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i like the noise pattern lines on the forcefield alot. Can you tell me how you achieved it? :slight_smile:
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This thread may help you…

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I use this shader with blurred noise: https://www.youtube.com/watch?v=w0_wU11spnU

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I want to ask where the software is downloaded and I can’t search it.

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Oh man you have so many great resources :slight_smile: Its fueling me

thank you thank you so mach

For your blue Magic Circle 12, how do you get that cool jagged texture? I can never quite replicated that look where the texture has those circular cutouts along the edges

It’s noise minimum

Omg. I must be doing something wrong in my material, because I have almost that exact same texture :scream: Thanks!

aaaaaaaaAAAAAAAAAAAAAAAAA Do you feel this power? :fire:


The effect is made in less than an hour.

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Tutorial here:

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Blood VFX from a bullet hit. After effects + Photoshop + Unity
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Working on hit VFX…



My ref: https://www.youtube.com/watch?v=_DeqF9LExsM

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its just basic uv distortion.