ErbGameArt’s Sketchbook [Last post: Meteor shower]


#205

Custom filter from:
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From
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#206

I want to remade all my old tutorials.
Now I’m working on fire ray:

It’s just a test variant with crater I made before for my asset. I need to do a lot of work… My refs:

1 2 3


#207

Soon there will be a lesson… but for the Russian audience, because it’s very difficult for me to speak English. I can only improve my accent by communicating with English speakers. There is no such possibility for me now. But there will be subtitles!

Fire ray take the height of terrain!
image
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#208


#209

image
Game ready :slight_smile:


#210

Is this just moving straight forward + line tracing/ ray casting? :thinking:


#211

No, it’s transform.position with damping + Terrain.SampleHeight


#212

Fire ray tutorial on RU language. He generally looks good, but it can be done much better. For example, if you make a crater and stones more beautiful.


#213

Super Cool @ErbGameArt ! I love this tutorial


#214

I decided to remake my old tutorials :sweat_smile:
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image

I will post it sometime…


#215

Your stuff is absolutely beautiful!


#216

Thank you :grinning:


#217

Custom dissolve

Amplify


#218

It’s so cool seeing the results as you revisit old work. The growth and refinement is outstanding!


#219

Gold magic


Gif soon…


#220

I made new tutorial on Russian language with English subtitles.


#221

My ref: https://vimeo.com/186447603
I didn’t want to create a similar one, I wanted to make the effect softer. I think I did it.


#222

I don’t think you extrude the whole mesh upwards for the light rays, so… good job for making me look dumb! :smile: I love the effect! <3


#223

Hi, thank you! :smile:


#224

Fire strike VFX