ErbGameArt’s Sketchbook [Last post: Guide how to create some textures]

For your blue Magic Circle 12, how do you get that cool jagged texture? I can never quite replicated that look where the texture has those circular cutouts along the edges

It’s noise minimum

Omg. I must be doing something wrong in my material, because I have almost that exact same texture :scream: Thanks!

aaaaaaaaAAAAAAAAAAAAAAAAA Do you feel this power? :fire:


The effect is made in less than an hour.

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Tutorial here:

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Blood VFX from a bullet hit. After effects + Photoshop + Unity
image

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Working on hit VFX…



My ref: https://www.youtube.com/watch?v=_DeqF9LExsM

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its just basic uv distortion.

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3D butterflies VFX! Eeeeeee :grin::grin::grin: I like what I do!

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I decided to finish his sketch. Anyway, he had not appeared for half a year. Mwhiting: Sketch #7
mjwhiting

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I will not refuse help if you tell me how to make this effect better.:roll_eyes:

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this is awesome! cant wait for the final result :smiley:

Finish

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maybe tweak the dissolve of the hands, so the fingers look a bit better.
Edit: oh well nevermind, your finished post appeared right after I posted.
Looks great.

There will be visible lines at the UV seams. I already tried it, opacity is better. And thanks!

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The scissors being exactly the same color as the rope is making hard to notice the scissors itself, at least for me. I took like 3 rewatch for me to even notice it.

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