ErbGameArt’s Sketchbook [Last post: Guide how to create some textures]

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I want to remade all my old tutorials.
Now I’m working on fire ray:

It’s just a test variant with crater I made before for my asset. I need to do a lot of work… My refs:

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Soon there will be a lesson… but for the Russian audience, because it’s very difficult for me to speak English. I can only improve my accent by communicating with English speakers. There is no such possibility for me now. But there will be subtitles!

Fire ray take the height of terrain!
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Game ready :slight_smile:

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Is this just moving straight forward + line tracing/ ray casting? :thinking:

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No, it’s transform.position with damping + Terrain.SampleHeight

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Fire ray tutorial on RU language. He generally looks good, but it can be done much better. For example, if you make a crater and stones more beautiful.

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Super Cool @ErbGameArt ! I love this tutorial

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I decided to remake my old tutorials :sweat_smile:
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I will post it sometime…

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Your stuff is absolutely beautiful!

Thank you :grinning:

Custom dissolve

Amplify

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It’s so cool seeing the results as you revisit old work. The growth and refinement is outstanding!

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Gold magic


Gif soon…

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I made new tutorial on Russian language with English subtitles.

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My ref: https://vimeo.com/186447603
I didn’t want to create a similar one, I wanted to make the effect softer. I think I did it.

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I don’t think you extrude the whole mesh upwards for the light rays, so… good job for making me look dumb! :smile: I love the effect! <3

Hi, thank you! :smile:

Fire strike VFX




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