Hovl’s Sketchbook

This is a sphere with bumps + Shader with custom lightning.

I’m curious。Can I see your a sphere with bumps model in 3dmax and your shader?

I won’t show the shader, only the model.
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Sometimes the effect can be done in a couple of hours, and sometimes it takes a few days … I spent the whole day writing a flow shader. I did it in different ways, for example: lerp(flow _map.rg, i.uv). After all attempts, I came to the result the easiest and best way to do distortion in this way: ((flow_map.rg * i.uv0 * _Distortionpower)+i.uv

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What do you think about this effect? Is it normal?

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My portal FX. Portal model made by KumaBeer!


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Another magic portal.
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wow , nice work. I like it.

Another variant
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I’m not feeling the big purple circles, but the rest of the effect is nice.

Seems too bubbly rather than lens flareish. Could work if you drank a bubbly potion though.

I have already slightly changed the effect. But it is still …
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Inspired by Wyvery’s trails

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Idea for wind:

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I like the motion on the blue/green trails. Did you use that exact mesh?

Yes, I just change the length.

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these are great! Nice style, communicates the ideas well.

Done!

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Nice timing. I like the parts of this that are in the air, but the shockwave seems too slow & the “crack” is a little weak & spoils the rest of the effect for me.
Maybe try a small scorch mark instead, or make the light travel through the cracks to the tips.

Hi, thanks for the feedback. I have already change it. Maybe I will post it later.

1 Like