Balaganvfx's sketchbook


#1


First part of real-time stylized FX for The Tavern of Magic - VR Collectible Card Game. It made in Unreal Engine 4.
More about this - on ArtStation.


#2

Second part:

More: https://www.artstation.com/artwork/4Z05W


#3

Third part:

More: https://www.artstation.com/artwork/mqvyOy


#4

Can you tell me what did you do to the “charging particles”? These sparks that are spawning and going to the center, to give an effect of charge. Dont need to tell me the materials and textures, just tell me how to make them spawn and go to center. I’ll be very thankful.


#5

I made it in UE4 Cascade - just add Sphere (Location module), change radius, set surface only and velocity with negative values. Then particles appear and go to the center)


#6

Real-time VFX for MMORPG Reign of Guilds
Buffs and Debuffs

More about it: https://www.artstation.com/artwork/Z5Rq5N


#7

Some Magic

More: https://www.artstation.com/artwork/8lkdAx


#8

Ice Magic

More: https://www.artstation.com/artwork/0XoDnY


#9

Portals and Magic Shields

More: https://www.artstation.com/artwork/w8x6OV


#10

Stylized real-time VFX for Knightmare Lands
No sprites. All effects made in Niagara and material nodes.

More: https://www.artstation.com/artwork/lVNaRe


#11

Real-Time VFX for PROZE VR
Part I:

More: https://www.artstation.com/artwork/lVZBgJ


#12

Real-Time VFX for PROZE VR
Part II:

More: https://www.artstation.com/artwork/v1Ev9A


#13

VFX for Cryptic Conjure
Magic

More: https://www.artstation.com/artwork/qAZBQN


#14

VFX for Cryptic Conjure
Projectiles

More: https://www.artstation.com/artwork/gJGAXZ


#15

VFX for Cryptic Conjure
Attack

More: https://www.artstation.com/artwork/1nXa43


#16

VFX for Cryptic Conjure
AoE

More: https://www.artstation.com/artwork/gJVB4x