Adina Klein - VFX Sketchbook

Hello everyone!
I’ve somewhat recently begun my own journey into VFX and decided to use this as a sort of learning diary to track my progress.

Being responsible for VFX and Shaders in our student project last semester just kind of showed me how much more there is to learn about both of these topics.
It definitely scratches my incessant problem-solving and going-down-long-rabbit-holes itch :’ D
If there are any particular techniques you enjoy or just find interesting, I’d love to hear about them! :sparkles::sparkles:

I’m still a beginner, so advice would be incredibly appreciated!

Here are some of the very first concepts and Effects I made for Bewitching, our latest student project.

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So during some free time, I’ve worked on learning a bit more about effects. Specifically about the Event System in Unity’s VFX Graph.
It felt a bit like a revelation : D

These effects are based on: ‘Unity VFX Graph - Meteor Rain Tutorial ( Trails + Trigger Events ) - Gabriel Aguiar Prod.’

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