Meteor Impact effect help [General Discussion] (3)
Smoke Lighting and texture re-usability in Skull & Bones [Technical & Engine Help] (18)
NOTCH VFX : No, not THAT notch [General Discussion] (1)
Looperino! gif recorder of coolness [General Discussion] (6)
SmearKees VFX Adventure ( 2 ) [WIP & Critique] (29)
Sharing My Music and Sound FX - Over 1200 Tracks ( 2 3 4 ) [Resources & Knowledge] (62)
[UE4 4.19] Beam Emitter won't update when end point is moved in sequencer [Technical & Engine Help] (1)
PopcornFX v2 Open Beta [General Discussion] (2)
Foozle's Sketchbook (and introduction) [WIP & Critique] (6)
Celine de Wijs: Sketch #16 [16 - Shield] (9)
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Getting an Internship [Jobs] (5)
League VFX Fan-Arts in Unity ( 2 ) [WIP & Critique] (36)
Unity VFX Tutorials - Basic [Resources & Knowledge] (20)
Frost Grenade [WIP & Critique] (14)
Distortion Fading? [Technical & Engine Help] (7)
Unity particle system feedback thread ( 2 3 ) [Technical & Engine Help] (55)
Working Remote [Jobs] (9)
Neon Trails VFX Breakdown [General Discussion] (20)
Ideas for MA Final Project [General Discussion] (3)
Fire propagation system (shader + BP + vfx) [WIP & Critique] (12)
NiagaraMaterialProblem [Technical & Engine Help] (8)
Volumetric Shadows in Unity [WIP & Critique] (1)
How to attach effects to Fracture chunks (UE4) [Resources & Knowledge] (2)
Spell System in Unreal [General Discussion] (2)
VFX Sketch #16: Winners and Badges! [16 - Shield] (5)
The Lazy Artist’s Guide to Real-time VFX | Mike Lyndon (SideFX) | SIGGRAPH 2018 [Resources & Knowledge] (8)
[UE4] Force Shield Material [WIP & Critique] (4)
MR_Pol: Shetch #16 ( 2 ) [16 - Shield] (26)
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