A problem with special effects [General Discussion] (3)
Travis McCallum: Sketch #13 WIP [13 - Rainbow Gun] (1)
Noob fire question [General Discussion] (2)
Work Feedback [WIP & Critique] (4)
Jungle grass tech (LoL) [General Discussion] (3)
Particle System LOD strategies [General Discussion] (4)
Unity Stylized FX ( 2 3 ) [WIP & Critique] (47)
2D Motion vector from Houdini? [Technical & Engine Help] (4)
Magic missile WIP ( 2 ) [WIP & Critique] (29)
Zelda - Breath of the Wild VFX [Finished Work and References] (9)
NARUTO VFX made with unity3d [General Discussion] (15)
Trying to create glowing rock material [Technical & Engine Help] (4)
Nate Lane: VFX Reel [Finished Work and References] (15)
[solve]How do you make this texture? [General Discussion] (15)
Travis McCallum - VFX Sketchbook [WIP & Critique] (2)
ShaderFX: How to change Blending Mode and how to use Vertex Animation [Technical & Engine Help] (1)
Help with deleting my collision object in Houdini [Technical & Engine Help] (3)
My VFX Unity3D [Finished Work and References] (17)
Unreal Engine 4 - Smoke Plume [WIP & Critique] (17)
Category Rename - Post your finished work and reels in newly renamed "Finished Work and References" Category [Finished Work and References] (1)
So humm, how do you render normals from Pyro sims in Houdini 16 now.....? [General Discussion] (8)
Substance Designer for VFX? ( 2 3 ) [General Discussion] (41)
Spyro : Sketch #12 [12 - Tornado] (10)
Veer: Sketch #12 [12 - Tornado] (17)
Niels Dewitte : Sketch #13 WIP [13 - Rainbow Gun] (5)
Shader programming resources [Resources] (3)
Fortnite VFX mobile ballpark spec? [General Discussion] (1)
My Unity3D VFX [Finished Work and References] (9)
VFX Sketch #12: Winners and Badges! [12 - Tornado] (5)
Creating old TV style static? [Technical & Engine Help] (16)