Technical & Engine Help
Underwater reflection from sunlight
Texturing clamping in Shader Graph?
Depth Mask shader in Amplify Shader tool?
I want to recreate the shader from Diablo 3 in Shaderforge
[SOLVED][Unity][Shader Graph] Sphere mask not reacting with radius property input
UE4 Scene capture dynamic cubemaps blur
HDRP Renderer With Custom Shader Code ? [Unity]
Niagara trail issue using ribbons
PopcornFX and Unity is worth it?
Unreal Post Process
Klemen Lozar, Smoke help?
Collision environment issue
Masking faces in Unreal Text Render for world position offset
FX spawning practices
Curl noise force not working as expected - please help
Houdini Vertex Animation in Cascade - Blueprint Trigger Problem - Solved
[SOLVED] Alpha export in Unity3D with Bloom Effect / Post-processing applied
Alpha Blend + Additive Without Alpha in Texture
How do I get color over life not to affect entire mesh
Getting a one pixel wrap around on my gradient texture. (UE4)
Help! Shader for Particle vector fields
Need help for vertex offset
Cloud shadows in Unity
Hey guys! Can someone explain how it works?
Unity, particle system with velocity alignment + vertex offset
2Sided Shader - Unity+ASE
Camera facing Cylinder Emitter Ue4
Hey guys! Need some help for setting up the scene for effects and some advice in UNITY, please
How can i make UV map on the sphere?
Could anyone explain to me how to create it?
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